UdonSharpand in the
Default Behaviour Editorselect
Legacyfolder inside UdonToolkit now which hosts all the old controllers and the legacy editor
[UTEditor]attribute on them that is last in the group
#if, but sometimes its unavoidable, especially when you want to use things like OnValueChanged attribute.
#if !COMPILER_UDONSHARP && UNITY_EDITORif:
#ifaround your attribute related code