UT Controllers
Create custom behaviour UIs for your own code
Last updated
Create custom behaviour UIs for your own code
Last updated
UdonToolkit is not just a set of prebuilt behaviours, but also a UI system built using Unity's Custom Property Drawers and Attributes that allows you to quickly create a user-friendly UI.
As of UdonToolkit v0.4.0 (with UdonSharp v0.18.0+) the Controllers are DEPRECATED you can now use the Attributes directly in UdonSharp code!
If you're not familiar with C# Attributes, I highly recommend .
But the tl;dr looks like this:
Look through the list of available Attributes in the Sidebar
Find something that seems interesting to you
Add using UdonToolkit
to the top of your U# behaviour code
Add it to your field alongside a [UTEditor]
attribute that should always be last in the list
Enjoy the perks of UdonToolkit UI system!