Create custom behaviour UIs for your own code
UdonToolkit is not just a set of prebuilt behaviours, but also a UI system built using Unity's Custom Property Drawers and Attributes that allows you to quickly create a user-friendly UI.
But the tl;dr looks like this:
- Look through the list of available Attributes in the Sidebar
- Find something that seems interesting to you
using UdonToolkitto the top of your U# behaviour code
- Add it to your field alongside a
[UTEditor]attribute that should always be last in the list
- Enjoy the perks of UdonToolkit UI system!