UT Controllers

Create custom behaviour UIs for your own code

UdonToolkit is not just a set of prebuilt behaviours, but also a UI system built using Unity's Custom Property Drawers and Attributes that allows you to quickly create a user-friendly UI.

As of UdonToolkit v0.4.0 (with UdonSharp v0.18.0+) the Controllers are DEPRECATED you can now use the Attributes directly in UdonSharp code!

If you're not familiar with C# Attributes, I highly recommend taking a look at this.

But the tl;dr looks like this:

  • Look through the list of available Attributes in the Sidebar

  • Find something that seems interesting to you

  • Add using UdonToolkit to the top of your U# behaviour code

  • Add it to your field alongside a [UTEditor] attribute that should always be last in the list

  • Enjoy the perks of UdonToolkit UI system!

Full list of attributes is available here

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