Mirror Toggle

An example of setting up a mirror toggle via UI Button

  • Add a VRC Mirror prefab, disable it to save performance by default

  • Add a Universal Action to the Mirror object

  • Make sure Active is checked, check Fire Object Toggles, click on the Game Objects List and click Add Element

  • Drag your Mirror object into the empty field, select Toggle in the dropdown on the right

  • Add a UI -> Button to your scene, set the Render Mode to World Space and scale it way down and place it where you want

  • Add a Ui Shape component to the Canvas

  • Change canvas layer to Default

  • Click on your Button inside the Canvas and add a new On Click() event by clicking the small + icon in the bottom right

  • Drag and Drop your Mirror object into the empty field that appeared

  • In the dropdown next to Runtime Only select UdonBehaviour -> SendCustomEvent (its all the way at the bottom)

  • Type Trigger in the text field

You're done! Now you can toggle your mirror via UI button in Udon.

Last updated