Guides Overview
Udon Toolkit might be a bit weird to use at first, so here are some examples of real-world things you might want to build with it.
The basic principle of most things in the Toolkit is that there are Triggers
and Actions
.
Triggers
react to player's input and call Actions
to do things in the world, if you think about Toolkit in those terms - you should be up and running in notime!
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