Guides Overview
Udon Toolkit might be a bit weird to use at first, so here are some examples of real-world things you might want to build with it.
The basic principle of most things in the Toolkit is that there are Triggers and Actions. Triggers react to player's input and call Actions to do things in the world, if you think about Toolkit in those terms - you should be up and running in notime!
Last modified 9mo ago
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